I opened the app, pressed the white dot on the screen and held it to draw each of the letters in Js name. As we walked through his name he immediately asked how to write mine. A few minutes later he was drawing his own obstacle course, bringing his sister and his mom into the creation. Obstacle courses, floor rolls, spiralling tunnels and very cool dance moves all followed.
I love an open-ended app and the play that follows. The learning that comes as we observe the interactions, conversations, creative uses of the technology tools. Sometimes you wonder if it’s a fluke. So I tired Just a Line with some other friends, a little older, and watched them giggle and move as they explored. It was fascinating to watch he freedom, the immediate creation and the shift in my role as a provocateur and documenter.
This summer I also read Austin Kleon’s Keep Going. When I stumbled on the importance of play in an early chapter my interest was peaked. And then I read…
The great artists are able to retain this sense of playfulness throughout their careers. Art and the artist both suffer most when the artist gets too heavy, too focused on results.Austin Kleon – Keep Going
It made me think of the importance of play in learning, the role it plays in our classrooms, the role of play in our ongoing practice. Sitting here I realized some of my go to strategies all were born out of play: digital playgrounds, pop ups, tips in two. A moment I let go, let the creative freedom take reign and just played.
So I’m left with the question: How will we play this year? How do we keep a balance between open ended play as learners/educators without focusing too heavily on results?
P.S. Want to play with the AR drawing app Just a Line? I have a quick provocation up on digiartbox – Check it out Below